Posts about game development
Utility functions and Utility AI, a practical example

This video explores a bit of utility based AI for tile based position selection by applying re-usable considerations to the decision making mechanism.

It is probably an oversimplification of the term Utility AI, but should be a reasonable introduction...

UE4 Tutorial 11 - Compass

In this tutorial we discuss how to implement both text and image based compasses for use in any game where you need to provide a sense of direction to the player.

[youtube=FDTOTsAeS7o]

5 years ago
UE4 Tutorial 10 - Refactoring Part 2 and Light Poles

In this tutorial we finish the electrical system refactoring and implement the light poles, at long last. With this in place you have an electrical system that can be used in your own games, complete with energy production, containment, and...